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Nintendo bug bounty programs

nintendo.com Updated

Nintendo runs one public program: a HackerOne bug bounty paying up to $50,000.

Top reward
$50,000
HackerOne
Programs
1
1 pays cash
Targets in scope
7
1 type
Last change
None yet
Tracked since Nov 2026

Where to report

The one public program Nintendo runs.

Amounts are the top reward per severity in the currency each program pays. First response is the platform's measured average when it publishes one, else what the policy promises.

What is in scope

7 targets. 2 excluded.

  • Nintendo Switch 2 applications for which Nintendo is the publisher worldwide

    Hardware and IoT Critical

  • Nintendo Switch 2 Kernel / ARM® TrustZone®

    Hardware and IoT Critical

  • Nintendo Switch 2 Security controller known as PSC or Platform Security Controller (any component) / Security controller known as TSEC (bootROM only)

    Hardware and IoT Critical

  • Nintendo Switch 2 System Processes

    Hardware and IoT Critical

  • Nintendo Switch 2 System Processes allowing piracy

    Hardware and IoT Critical

  • Nintendo Switch applications for which Nintendo is the publisher worldwide

    Hardware and IoT Critical

  • Nintendo Switch System

    Hardware and IoT Critical

No target matches. Try part of a host name, such as the company name.

Out of scope 2

Don't test these. A program can exclude a host another program covers; the program you report to decides.

  • Nintendo 3DS applications for which Nintendo is the publisher worldwide

  • Nintendo 3DS System

Recent changes

Reward and scope changes across every Nintendo program, newest first.

No changes recorded yet. New targets and reward moves show up here and in the RSS feed.

Recent CVEs

Published vulnerabilities in Nintendo products, from the NVD.

Search NVD
  • CVE-2023-45887 Critical

    DS Wireless Communication (DWC) with DWC_VERSION_3 and DWC_VERSION_11 allows remote attackers to execute arbitrary code on a game-playing client's machine via a modified GPCM message.

  • CVE-2023-35856 Critical

    A buffer overflow in Nintendo Mario Kart Wii RMCP01, RMCE01, RMCJ01, and RMCK01 can be exploited by a game client to execute arbitrary code on a client's machine via a crafted packet.

  • CVE-2022-47949 Critical

    The Nintendo NetworkBuffer class, as used in Animal Crossing: New Horizons before 2.0.6 and other products, allows remote attackers to execute arbitrary code via a large UDP packet that causes a buffer overflow, aka ENLBufferPwn. The victim must join a game session with the attacker. Other affected products include Mario Kart 7 before 1.2, Mario Kart 8, Mario Kart 8 Deluxe before 2.1.0, ARMS befor

  • CVE-2022-3216 Medium

    A vulnerability has been found in Nintendo Game Boy Color and classified as problematic. This vulnerability affects unknown code of the component Mobile Adapter GB. The manipulation leads to memory corruption. The attack can be initiated remotely. The exploit has been disclosed to the public and may be used. VDB-208606 is the identifier assigned to this vulnerability.

  • OS command injection vulnerability in Nintendo Wi-Fi Network Adaptor WAP-001 All versions allows an attacker with an administrative privilege to execute arbitrary OS commands via unspecified vectors.

  • Buffer overflow vulnerability in Nintendo Wi-Fi Network Adaptor WAP-001 All versions allows an attacker with an administrative privilege to execute arbitrary code via unspecified vectors.

  • CVE-2020-13109 Critical

    Morita Shogi 64 through 2020-05-02 for Nintendo 64 devices allows remote attackers to execute arbitrary code via crafted packet data to the built-in modem because 0x800b3e94 (aka the IF subcommand to top-level command 7) has a stack-based buffer overflow.

About this page

This page gathers every public program listed under nintendo.com: platform programs, self-hosted policies and security.txt contacts. Each program's own policy decides what is in scope and what it pays; check it before you test.

Something wrong or missing? Report a correction.